Mount & Blade II: Bannerlord

Empires of Europe 1100

The historical total conversion: install, War Sails patch, load order, and popular add-ons.

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Empires of Europe 1100 (EoE) is a historical total conversion: Europe, the Middle East, North Africa and the steppe in the 12th century.

Check each add-on's page for the EoE version it targets. "EoE 1100 Expanded", for example, targets a newer Patreon build than the public release.

Install

  1. Set the game version the EoE page lists (Steam, Properties > Betas).
  2. Unzip into Modules and unblock the DLLs (see Start Here).
  3. Tick the standalone Harmony, ButterLib, UIExtenderEx and MCM. EoE only requires Harmony, but most add-ons need the other three.

Load order

The order the EoE team gives:

  1. Harmony
  2. The official modules
  3. War Sails (NavalDLC), if you own it
  4. Your other mods
  5. Empires of Europe 1100
  6. Add-ons made for EoE (Snowballing Kingdoms and similar)
  7. The EoE War Sails patch, last

Things to know

  • The team only officially supports EoE on its own. Anything else is at your own risk, so add mods in small batches.
  • DismembermentPlus has reports of occasional battle crashes with EoE. Leave it off if battles crash.
  • AI Influence works, but its lore defaults to Calradia. Rewrite its world files for 1100 Europe, see AI Influence context packs.
  • Running EoE next to another total conversion? See Two campaigns, one install.
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